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STRATA in-game: stratum 7, the molten core
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Playable prototype v0.3

STRATA地層紀

Pixel idle digging

Dig down until you see another sky.

A drill rig hung with modules digs down one stratum at a time. Finds go to the museum for income, income buys better drills and modules, and the rig keeps going through magitech ruins, dragon bones and the abyss, down to six million meters.

Genre
Pixel idle digging
Platform
Web browser
Status
Playable prototype v0.3
How to play
Not public yet
Built with
PixiJS, JavaScript, Vite

Gameplay

Nine strata

Every stratum has its own terrain and finds. In the molten core you start managing heat, and further down gravity flips.

The museum

Everything you dig up goes into the museum's catalogue, the collection earns income, and income buys a deeper dig.

Bedrock in the way

Each stratum ends in bedrock, and you break through it with a mini-game before you can go deeper.

80 achievements, one ending

Dig all the way down and an ending is waiting.

Screens

STRATA in-game: stratum 7, the molten core
On a phone
Stratum 3: magitech ruins
Stratum 5: dragon bones
Stratum 6: the abyss

Under the hood

Pixel-level destructible terrain with debris physics.

A pure-logic simulation and a pacing bot tune how long each stratum takes against the design's pacing table, with 98 tests guarding the rules.

There are no little workers on screen: every bit of digging comes from modules hung on the drill.

Next game

NIGHTWALL

Every wall you draw changes how they get in tonight.